Join The Official FB Page

Seth Rogen learned movies could be bad from '93 Super Mario

By Jason Nguyen
Published in TV & Movies
April 07, 2023
1 min read
Seth Rogen learned movies could be bad from '93 Super Mario

As a writer for a news site, I recently came across an intriguing article titled “Seth Rogen learned movies could be bad from ‘93 Super Mario.” The title alone caught my attention, and I couldn’t wait to dive into the details.

The article details an interview with actor and comedian Seth Rogen, in which he discusses how playing the video game “Super Mario Bros.” on the big screen in 1993 taught him a valuable lesson about movies. Rogen explains how, as a 10-year-old boy, he eagerly anticipated the release of the live-action film adaptation of the beloved game. However, upon seeing the movie, he was sorely disappointed, realizing for the first time that a movie adaptation can fail to live up to its source material.

Rogen goes on to discuss how this revelation has shaped his own approach to film adaptation, as well as the importance of staying true to the spirit of the source material while still allowing for creative freedom.

While this article may seem like a lighthearted look at a childhood memory, it actually touches on an important aspect of the film industry: the challenge of adapting beloved stories to the big screen. This challenge is something many filmmakers continue to face, and understanding the potential pitfalls of the adaptation process is crucial to creating a successful movie.

Overall, this article serves as a reminder that even seemingly insignificant childhood moments can have a lasting impact on our lives, and that sometimes the most unexpected lessons can be the most valuable.


Previous Article
How to Watch the Shrek Movies in Chronological Order - IGN
Jason Nguyen

Jason Nguyen

Freelance Journalist

Oh No, Ben Affleck’s New Movie Could Make Him 2023’s First Star With 2 Big Flops
May 11, 2023
1 min

Quick Links

Advertise with usAbout UsContact Us

Social Media