So, I read this article on Resident Evil 4 - Demolition Dogs - Part 5, and I gotta say, it was really interesting. The article talked about how the game introduced these new enemies called Demolition Dogs, which are these zombie dogs that are rigged with explosives. Crazy, right?
Anyway, the article went into detail about how these new enemies changed the gameplay dynamic, and how players had to adjust their strategies to avoid getting blown up. It even mentioned some tips and tricks for taking down the Demolition Dogs, like using flash grenades to temporarily blind them.
As someone who’s played Resident Evil 4, I can definitely attest to how challenging these enemies can be. I remember the first time I encountered them, I was caught off guard and ended up getting blown to bits. But after a few retries and some trial and error, I was eventually able to take them down.
Overall, I think the article did a great job of highlighting how these new enemies added a new layer of difficulty to Resident Evil 4, and how it forced players to think outside the box in order to survive. Plus, it was just really cool to read about zombie dogs with explosives strapped to their bodies. Who comes up with this stuff?
In conclusion, if you’re a fan of Resident Evil 4, or even just a fan of video game design in general, I’d definitely recommend checking out this article. It’s a great reminder of how small changes to gameplay mechanics can have a big impact on the overall experience. Plus, it’s a fun read that’ll make you appreciate just how insane video games can be.
Quick Links